Saturday, 13 August 2011

Mass Effect 2 Colletor Ship Walkthrough

For those of you stuck

This mission starts after you have found your eighth crew member. The Illusive Man will call you and tell you about a collector ship that has been damaged. When you get to the ship, you'll find it empty. Move forward through the halls. You will get to some bodies, and here you will talk to Edi and your squad. You can get some paragon points though this dialogue. Ahead you'll find some pods.
Here you will get a special bonus power or item. You can choose from several options, but you can only pick one thing. You can choose the ability to use one new weapon class: shotgun, assault rifle or sniper rifle. If your class can already use one of these weapons, you can choose to get a new weapon:
  • Soldiers - Choice of Widow sniper rifle, Claymore shotgun, or Revenant assault rifle.
  • Infiltrators - Widow sniper rifle or the ability to use shotguns or assault rifles.
  • Vanguards - Claymore shotgun or the ability to use sniper rifles or assault rifles.
These are prototype weapons, so only Shepard can use it, not your whole squad. You may want to save your game before you decide what to select. Note that on a second play through of the game, you don't get anything here.
Move forward until you get to a control platform. Here you will come under attack from collectors on other platforms. Stay behind cover (the control table) and take them out. Remember to use Unity if one of your squad members goes down (though I'd recommend waiting on both to die) or if you are in a tight spot. Personally I ignored the scions since they can't close in on you. I focused on taking out the collectors as fast as I could so they wouldn't become harbingers. After that, taking out the scions is just a game of patience.
Now you will have to fight your way back through all those tunnels you walked through to get here.
Keep going until you get to a locked door. When Edi opens the door you will be attacked by a praetorian. This is a large floating insect looking thing. It has a powerful beam weapon. Use a heavy weapon to take it out quickly. It's a good idea to leave your squad mates free roaming, since they'll otherwise likely be killed by the praetorian. Make them focus their fire on the husks and collectors while you handle the praetorian. The ramp is a good starting point, start aiming with the heavy even before the health meter shows to run down the armour, carefully directing your squad to the little guns. Depending on your difficulty, you may have to move up and down the ramp like during the earlier encounter to keep it away while you kill it.
Keep fighting your way out of the ship. Along the way you will find a Tech Damage Upgrade. You will have to deal with large groups of husks, so have a shotgun or some close-in powers ready. When you get the the shuttle you will end the mission.

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