The epic newcomers are The Battle and Tactical Armors; both completely new to the series. The Battle Armor is a big, hulking monster of an armor suit that specializes in using explosives at close range with the help of an energy shield. The Tactical Armor is also new to the series and my personal favorite. Everyone I had talked to about 2017 loved using the turrets, so we wanted to make turrets come back in a big way. We decided to make an entire armor class dedicated to turrets. We expanded the number of turret types and also lumped mines into this character’s abilities. All in all, the Tactical Armor has the most diverse abilitie
The staples of the series are the Trooper and Jet Armors. The Trooper Armor is much like Storm 1 from the previous titles. He has the widest variety of weapons, but no specific specialization. The Jet Armor is our nod to the character Pale Wing that fans wanted to see return to the series. The Jet Armor has limited flight capabilities and specializes in energy weapons.
Template
Class - Type - Tier
Name - Drop? - Special Info?
Cost
Damage Fire Rate
Ammo Reload Time
Auto Locks? Turn Rating
Jet - Assault Rifle - Tier 1
Hasslex B/PX
Cost 0
Damage 25 Fire Rate 7.50/s
Ammo 35 Reload Time 3.00s
Jet - Assault Rifle - Tier 2
Neptanzer Q
Cost 1000
Damage 4x16 Fire Rate 3.00/s
Ammo 28 Reload Time 2.00s
Jet - Assault Rifle - Tier 2
Felnser Plaz T - Bouncing
Cost 500
Damage 42 Fire Rate 5.00/s
Ammo 25 Reload Time 2.20s
Jet - Assault Rifle - Tier 3
Hasslex C/PX
Cost 2100
Damage 48 Fire Rate 7.50/s
Ammo 40 Reload Time 3.00s
Jet - Assault Rifle - Tier 3
Neptanzer Qt
Cost 2500
Damage 4x26 Fire Rate 3.00/s
Ammo 28 Reload Time 2.00s
Jet - Assault Rifle - Tier 3
Plantain Ind. Sique - DROP
Cost 0
Damage 57 Fire Rate 6.00/s
Ammo 18 Reload Time 5.00s
Auto Locks 1 Turn Rating B
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